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Discussing tabletop and related gaming and the Irish gaming scene so you don't have to

Nov 29, 2017

This week's hosts: Ian, Oisin Cathal and Seán

This week the party discuss the perils of introducing new characters to your game? Bring them in as a starting character or advance them and kit them out with the best?

Show Notes:

  • 00:01 - Apologies in advance for random clunky noises at points. Some creaky furniture.
  • 01:32 - Campaign vet versus new PC
  • 02:47 - Compensating for cliffing
  • 06:02 - RPG leveled up newbs vrs LARPs newb newbs
  • 07:36 - Deadlands is a harsh mistress
  • 12:52 - Bears can easily have treasure. Bear kills merchant. Merchants gold/gems/valuables lie about where the bear roams or in it's lair.
  • 19:12 - Wealth can't compensate for competence
  • 21:32 - Not really a problem in 5th ed
  • 22:56 - Quote of the episode "Is your marriage on the rocks? Play D&D 5th ed?"
  • 25:27 - Be interesting to roll out but I think my money would be on a 20th level fighter with no equipment to kill a dragon over a 10th level fighter
  • 27:07 - Living expenses is a good way to get around tracking all the minor things like lantern oil
  • 31:23 - Academy of Eblana
  • 32:54 - It's not always about communication